ЧаВо/GameEngine

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GE = GAME ENGINE

COMMON GE FAQ

  1. #How can i compare Game Engine performance on different computer?
  2. #How do I start using the game engine?
  3. #Can games be converted to an executable?
  4. How do I set up game logic?
  5. #How do I setup a health bar?
  6. How do I add weapons to the game engine?
  7. How to make an fps camera or mouse controlled camera?
  8. How do I use the object actuator?
  9. How does Blender cope with level of detail?
  10. How do I make a game auto start?
  11. Can Blender user a game pad or a joy stick?
  12. Games are slow can I speed them up?
  13. Saving processing power?
  14. Maximum poly count usage per scene?
  15. Can i use particle in the Game Engine?
  16. #How can I make static shadows?
  17. How can I make AI?
  18. #How can I make AI? (Predator/Prey Model)?
  19. #How can I use other audio formats in the GE besides .wav?
  20. #How can I setup a 3rd person camera so that it won't go through walls?

GE TEXTURING AND GE BITMAP FONTS FAQ

  1. How can i make game textures
  2. What kind texture size can i use?
  3. What is the mipmap and how can i use it?
  4. Everything white what happend or when I press P my textures disappear, why?
  5. How make animated textures in GE?
  6. How make and use alpha map in GE?

GE MODELING FAQ

  1. How make low poly object?
  2. How can i make double sided faces?
  3. How make seamles textures?

GE RENDERING FAQ

  1. How can i use blender material stuff and what is the different the old one?
  2. Does materials work in game engine?
  3. How can i use glsl shaders?
  4. How make realtime shadow?
  5. How make bumpmap/normalmap?
  6. How make shadowmap/lightmap?
  7. The GE support directX?
  8. The GE support openGL or glsl shaders?
  9. #How can I display text (bitmap fonts) in the game engine?
  10. #Where can I find ready made GameEngine fonts?


GE ANIMATING FAQ

  1. How do I use IPO's with games?
  2. #How can I make a walkcycle for a character?
  3. How make an animated caracter?
  4. How use bones?
  5. Does IKA works on game engine?

GE PHYSICS FAQ

  1. How can you detect collision in a game?
  2. How can I change the gravity in a game?


How can i compare Game Engine performance on different computer?
  • The performance of a game is rated in fps (frames per second). In blender the default frame rate performance is kept at a steady 60 fps (however this can get lower if your computer is not fast enough). To see the frame rate in blender: in the upper left tool bar select "Game" and then select "Show Framerate and Profile". To show the maximum fps the game can run on your particular computer you'll have to manual go into the video driver and change a particular setting.
How do I start using the game engine?
Can games be converted to an executable?
  • Yes. First remember to pack your data (packs textures used into .blend). In Blender, select "File", then "Pack Data". To create an executable, select "File", then "Save Dynamic Runtime". In the newer versions of blender, the executables need sdl.dll and python_current python version here_.dll (ex: python24.dll), in order to run.
How do I setup a health bar?
How can I make static shadows?
How can I make AI? (Predator/Prey Model)
How can I use other audio formats in the GE besides .wav?
How can I setup a 3rd person camera so that it won't go through walls?
How can I display text (bitmap fonts) in the game engine?
Where can I find ready made GameEngine fonts?
How can I make a walkcycle for a character?


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