Blender 3D: Шаг за шагом/Простой автомобиль: Дополнительная компоновка

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Шаблон:B3D:N2P/NAV


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Techniques

You should know how to:

  • Do everything discussed in previous tutorials


This section will recap and introduce:

  • Append a file
  • Duplicate an object


Overview

The objects for the simple vehicle have been made if you have followed all the previous Simple Vehicle tutorials. Putting it all together will come very easy now.


Appending the File

If you have the jeep body file open, keep it open. Otherwise, open the file for the jeep body. In Object Mode, go up to File > Append (about 3/4 of the way down the menu). The find file window will appear. Go to the location where the jeep seat was saved. When the .blend file is clicked, you'll go into it as if it is a directory.

Here we have the categories of Camera, Lamp, Material, Mesh, Object, Scene, Text, and World. We are interested in the seat object, so click on Object. Now there are three items: Camera, Lamp, and Seat. That is, it will say Seat if you named your object Seat. This is why it is useful to rename your objects, materials, etc. If you forgot to rename the object, it will be called Cube (default for our starting mesh).

Body object Appended seat object

What should happen after selecting Seat and the button 'Load Library' is the seat will pop into our file where the 3D cursor was. It will definately need to be scaled, rotated, and/or moved to the right position. In my example, I rotated the seat about the Z axis -90 degrees by pressing RKEY ZKEY NUM9 NUM0 NUM-.

After placing the seat in the jeep body, let's make another so we have a seat for the driver and passenger. Still in Object Mode with the seat selected, duplicate it (SHIFT DKEY) and slide it over. After duplicating it, it will automatically go into grab mode. If you RMB or ESC, it will still be duplicated - just sitting on top of the original.

One seat Duplicated seat


Rinse and Repeat

Append the file again to place the wheel object and rocket launcher in the file. Scale, rotate, move, and duplicate each object accordingly. Depending on the position of your camera, you may or may not have to make all four tires. Remember that the only important parts to draw are those that will be seen!

Set the ball over the tripod. The fun part is rotating the rocket launcher since the center of it has been moved to the ball joint.

All objects

The last thing is to apply materials to your objects if you haven't already. I'll point you to the materials section for information on that. I would suggest that the window be assigned a transparent material by making the Render Pipeline wire for example. User request:explain in more depth how to make the windshield transparent User reply: if you quit out of this tutorial while staying in that section of the book, there is a section called "every material known to man" (its near the bottom of the tutorial list) and there are several kinds of glass there.

The final result of a simple jeep:

Rendered jeep


Шаблон:B3D:N2P/NAV

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